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Transparent Trained / Ghost Car single player only



Turn on the Trainer in rf2/settings/display and give it the setting you desire. Lead time is the amount the car re-appears each lap ahead of you as you cross the start finish line
Go do your laps and improve your times with the Trainer as you progress.

Each faster lap overwrites the Trainers fastest lap. if you want to keep a particular lap save the .ttl file as it will get overwritten.
Each Online session (and doing a pb) makes the trainer unavailable/invisible in Single Player.

In order to reset the trainer after you did an online session:
Go to \Userdata\player\Settings\[trackname] folder
Delete the associated .ttl file

Another option: copy over a best lap to another class/car: copy & rename the .ttl-file from "Eve.ttl" to "Spark.ttl". cross-mods untested

Your player.PLR file has 4 lines that can be modified, two of which are the same variable noted above:
Transparent Trainer Lap="2" 0=off, 1=use saved lap (never updated), 2=use best lap (starts with saved lap but updates if faster), 3=always use last lap
Transparent Trainer Lead Time="0.25000" how far ahead it starts the lap in seconds
Transparent Trainer Alpha="0.50000"
how transparent it is
Transparent Trainer Proximity="20.00000" fades out within this distance


Notes:
Trainer seems to be draftable? (possible bug)
Can we share .ttl files for challenges?


Info taken from this thread



Entries in userdata/player/player.PLR file:

Transparent Trainer Lap="2" // 0=off, 1=use saved lap (never updated), 2=use best lap (starts with saved lap but updates if faster), 3=always use last lap
Transparent Trainer Lead Time="0.50000" // how far ahead it starts the lap in seconds
Transparent Trainer Alpha="0.50000" // how transparent it is
Transparent Trainer Proximity="20.00000" // fades out within this distance



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